Fran Bencosme · Product Designer & Strategist, Santo Domingo

franbencosme.
Work Contact ES

Artifex Stellarum · MMVIII

The fun part comes after;I BUILD

I design and build digital products end to end. I created the brand of the Dominican state's innovation lab, and co-created the one OGTIC still uses today.

Idea, design, develop, test, measure. The whole line.

UX Product strategy Digital branding

LegBetelgeuseProofWho trusted it, and what it moved

Trusted with the work

Eight institutions and companies, across government, film, policing and public works. Most of what I have built is public: you can go and use it.

  • OGTIC, the Dominican government's technology office
  • LID, the state's digital innovation lab
  • DGCINE, the Dominican film authority
  • Ayuntamiento de Santo Domingo Este
  • Policía Nacional of the Dominican Republic
  • MOPC, the Ministry of Public Works
  • Dirección General de Migración
  • MESCYT, the Ministry of Higher Education, Science and Technology
250+
citizen reports in the first week of the Santo Domingo Este city app
the citizen turnout at the state innovation lab's events, after we relaunched it
200+
officers tested Reportero, after 20+ days of field research across the country
Today
the OGTIC mark I co-created is still the one the office uses — go and see

I have been working with Francifelly for nearly two years now as his PM, and he is one of the most dedicated designers I have worked with. Creative, user-oriented, always striving to create beautiful and useful experiences. During research is where you can really see his creativity at play.

Michelle Luna Project Manager

See how it was done

LegProofSaiphFive projects, and where to go and see them

The work

Judge for yourself

Five projects, told the way they happened: what was broken, what got built, what changed — and where to go and see it.

Looking for the job history? It lives on LinkedIn.

  1. Project 01Government · Brand4

    The marks of a state · Two brands, one family

    Brand creation, visual system · Government of the D.R. · In service today

    The state's digital innovation lab did not have a name people could picture. I created it. Later, when OPTIC became OGTIC, I co-created the institutional mark — and built it on the lab's pattern on purpose, so the office would read as the parent of the lab citizens already knew.

    The LID mark and its four treatments, beside the isometric map of the world it would become
    The mark, and the four treatments it had to survive.
    The institutions that brought their problems to the lab: police, city halls, film, public works, migration, education
    Who started showing up once the lab looked like somewhere you could show up.

    Still in service The OGTIC mark I co-created is the one the office uses today

    View project

  2. Project 02Government · Product6

    El Laboratorio 3D · A website you ride through

    Product vision, UX, 3D concept & product ownership · Government of the D.R. · Live today

    First a site that had to earn a ministry's trust. Then the bet: not a page but a place, where every facet of the lab is somewhere you arrive on a scooter. It started as pencil in a notebook. It is still online.

    Four photographs of the original pencil sketches: isometric buildings and a hand-drawn map of the Dominican Republic
    The world before the world. These are the actual notebook pages.
    The 3D pipeline in one board: references, hand sketches, grey-box blocking, textured buildings, character design and the finished world
    Creating the 3D site for the lab: from references and grey boxes to characters and the finished town.
    The screens of the LID site laid out isometrically: home, pillars, projects, calls for proposals, methodologies
    The site the world sat next to: pillars, projects, calls, methodologies.

    Still rideable Years after launch, the world is still online — the link is on the page

    View project

  3. Project 03Government · App5

    Reportero · A case, not a form

    Product design, field research · Government of the D.R. · 6 months

    A citizen report with a state, a priority, an institution on the hook and a conversation thread that stays alive until it closes with proof. I designed the whole app. The part that decided it was the twenty days spent in police stations, before drawing anything.

    200+ officers tested it, after 20+ days of field research across the country

    View project

  4. Project 04Film industry2

    SEDECINE · One door for an entire industry

    Product design & strategy · Dirección General de Cine · Live

    The Dominican film industry used to deal with the state one office at a time. Now there is a public site that explains, a directory where the industry finds itself, and a backoffice where every request has somewhere to land.

    One door for an industry that dealt with the state office by office

    View project

  5. Project 05City government3

    The SDE city app · A city in your pocket

    Product design, research · Ayuntamiento de Santo Domingo Este · 3 months

    Eight city services on one screen. In its first week of testing, 100+ users filed 250+ reports.

    250+ reports created in the first week of testing, by 100+ users

    View project

Also shipped

  • Catálogo Patrimonial Nacional The national heritage catalogue, desktop and mobile, for the Dominican state.
  • Registro Único de Mejora Regulatoria A government dashboard for regulations, public consultations and the regulatory agenda.
  • Prácticas Prometedoras A platform for CONEP and the UN Development Programme, built at Redviver.
  • Empresas por el Clima A climate portal for companies measuring and cutting their emissions.
  • Aceleración 2030 · Seguros Inclusivos A full production landing for an inclusive-insurance acceleration programme.
  • Hablemos Sin Filtro A mobile card game — UX and interface for a product people play for fun.
  • Aditude Ad-tech for publishers, in English, for an international client.
  • Theorem · Amazon, Audible, Volvo, Warner Years of HTML5 rich-media campaigns on Celtra: design and code in the same seat.

Does your case look like any of these?

Write to me and let's talk

LegSaiphMeissaWhat has to be true before any of it works

The idea

Nobody has to use it

A bank has customers. A ministry has citizens — no alternative, and no patience. A portal for a creative industry has neither: close the tab and nothing happens to you. Every project like that is a persuasion problem wearing an interface, and it is the problem I have spent my career on. Four things I no longer argue about, and the decision each one came from.

  1. 01

    Strategy before pixels.

    I start with the business and the person using the thing, not the screen. The best design decision is often the one that removes work instead of adding it.

    Where that came from: On Reportero we spent 20+ days meeting the officers who would use it, in their own stations, across the country, before a single screen was drawn. The average user turned out to be over 40. That one fact rewrote the interface.

    Read: Saying no is the deliverable
  2. 02

    A brand is a promise.

    Identity is not decoration. It is what people expect from you before they read a single word, and it has to mean something.

    Where that came from: When OPTIC became OGTIC, we built the new institutional mark on the pattern of the lab's brand on purpose — facets, colours, arrow — so citizens would read the office as the parent of the lab they already knew. That mark is still the one in service.

    Read: A logo is not an opinion
  3. 03

    It is not done until it ships.

    I speak developer and stay through the build, so what we designed is what people actually get. Not a pretty file nobody uses.

    Where that came from: The lab's 3D world went from pencil on paper to a government site you can ride through. I stayed from the sketch to the launch — and it is still online.

    Read: Nothing is finished in Figma
  4. 04

    AI gives me speed, not judgment.

    I use it for research, for testing, for building, and to reach more versions than I could alone. What it does not do is decide. The judgment about what is worth building stays mine.

    Where that came from: It is the same rule as every tool before it. A faster pencil is still a pencil: it does not know which drawing is the right one.

LegMeissaAlnitakThe person behind it, and how the work goes

Who and how

Base
Santo Domingo
Focus
Product design
Center
Results
Fran Bencosme, product designer and strategist
Francifelly Bencosme
Artifex Stellarum

Short sentences,
long story.

I'm Fran Bencosme, a product designer and strategist from Santo Domingo. Never a straight line: I started freelance, spent years at Theorem building interactive campaigns for Amazon, Audible and Volvo — design and code in the same seat — and then went into government, where I made brands and products for the state.

Today I lead products from the first question to the last shipped screen, and I'm cofounder and General Manager of Redviver in Santo Domingo.

Still curious. Less patient with nonsense.

What I can do for you

Four ways to work together

Most engagements start as one of these four. Each one names a project on this page, so you can check the claim before you write.

  1. 01

    A product from zero

    From the first question to the shipped screen: field research, service definition, UX, interface, and staying through the build.

    Proof Reportero, six months end to end. The city app, three.

  2. 02

    A product that stopped working

    Research with real users, a redesign, and a system so it stops drifting once I am gone.

    Proof The lab’s site: citizen turnout tripled after the relaunch.

  3. 03

    The brand around it

    Identity, voice and visual system — so the product and the brand say the same thing to the same person.

    Proof I created the LID mark and co-created the one OGTIC still uses.

  4. 04

    Something nobody has to use

    Public services, industry portals, anything a visitor can simply close. It is what I am best at, and the hardest thing to buy off a shelf.

    Proof SEDECINE: one door for an entire film industry.

How the work goes

  1. 01

    Ask

    The uncomfortable question, before anything else.

  2. 02

    Frame

    The real problem, not the one the brief describes.

  3. 03

    Cut

    Until only what matters is left on the screen.

  4. 04

    Test

    With real users, so prototypes are wrong early and cheap.

  5. 05

    Ship

    Stay through the build, until it works in someone's hands.

Tell me about your case

LegAlnitakQuestionsCost, timing, remote work, and what he needs from you

Common questions

Do you work with clients outside the Dominican Republic?

Yes. I am based in Santo Domingo and my work has shipped into more than a dozen countries. Much of that came through Amazon campaigns at Theorem, where a brief could arrive from anywhere and had to work in a language I did not speak. Remote collaboration is the normal case, not the exception.

Do you only design, or do you stay through the build?

I stay. At Theorem I built HTML5 rich media ad units on the Celtra platform — animating them, optimizing them, adapting one campaign across dozens of screen sizes, with JavaScript for the custom builds. That is where I learned to speak the builders' language. A design is not delivered when the file is approved; it is delivered when someone who does not work on it uses it and gets what they came for.

What do you need from me to start?

The problem as you see it, and access to the people who live with it. Not a specification. The first thing I do is work out whether the problem you described is the problem you actually have, which is why the first step is asking rather than designing.

What kind of projects do you take?

The ones where UX, product strategy and branding have to be handled as one thing rather than three separate briefs. I am best where the users are not obliged to show up — public services, industry portals, anything where someone can simply close the tab.

How much does a project cost?

There is no list price. Every engagement is tailored to the problem rather than sold as a package, so the figure comes from the work itself. What moves it: the scope, whether you need discovery, delivery or both, and whether I stay through the build. You get a number after the first conversation and before any work starts.

How long does a project take?

It depends on the problem, and I would rather say that than quote a number I have to walk back later. For scale: the city app took three months, the citizen reporting app six, and the lab's brand, site and 3D world seven between them. We set the timeline together once I understand what we are actually solving.

LegQuestionsRigelThe end of the journey is a conversation

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